

All of that stuff combined is very similar in play-length to the experience that you had playing through the Monarch critical path. Hansen suggested that Peril on Gorgon should provide a pretty meaty experience by the standards of story-led DLC: “There’s the primary Gorgon asteroid, then there’s, for lack of a better word, some off-world content that comes with it.

So new setting, a lot of new characters and definitely a lot of the darkly humorous story-telling that players of the base game greatly enjoyed.”

You’ll also meet some of the people who have moved in since Spacer’s Choice abandoned the place. Over the course of the DLC, you’re going to explore that site, dig into the story of Adrena-Time, and understand a bit more about why it was shut down and the story of the corporate malfeasance there. If you travel to another location, a special event will fire that will kick off the DLC for you and allow you to jump into the content.”Īvoiding spoilers as carefully as possible, she gave a personal overview of its storyline: “It tells the story of the Gorgon asteroid, which is the site of a now-defunct Spacers Choice research facility where Adrena-Time was developed. Patel described how Peril on Gorgon fits into The Outer Worlds’ overall story arc: “You can start it as a player any time after you complete the critical path of Monarch – basically between that point and the point-of-no-return save that you get at Tartarus. Wealthy recluse Minnie Ambrose tasks the crew with finding answers about Dr Olivia Ambrose, her mother and the doomed project’s disgraced director, but they are soon ensnared in an intrigue that will change the colony forever.” Obsidian described the general story arc of Peril on Gorgon thus: “A severed arm and a mysterious message lead the crew of the Unreliable to the Gorgon Asteroid, formerly the site of one of Halcyon’s most ambitious and disastrous scientific undertakings, and now a lawless den of monsters and marauders. Obsidian showed Peril on Gorgon for the first time in the Microsoft Games Showcase, but we managed to speak to two key members of the DLC’s development team, Game Director Carrie Patel and Project Art Director Matt Hansen, beforehand, who provided plenty of valuable insight. Developer Obsidian has announced that the first item of downloadable content (DLC) for The Outer Worlds, entitled Perils on Gorgon, will be released on 9 September for Xbox One, PS4, PC and Switch.
